Loopmottin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She wears her brown hair up in a very large beehive style do. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Loopmottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Loopmottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Loopmottin took refuge in the old dungeon and found the beat up scimitar and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her religion dominates her actions; and she seems to be bored by most things
Flaws: Hedonist, Mundane. Bonds: Nature, Poor, Religious. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Burgell Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and carries spears. He wears his black hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Addict, Depressed. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 16 (+3) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Giant, Aquan, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Wella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A 3'0" eastern woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. This hazel eyed easterner is not easily forgotten.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp.
Direcris Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his trident. His red crest is braided into rings. His eyes are red and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Direcris was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Direcris's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 3 years.
Motivation: His religion dominates his actions; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 3000 sp. Golden pearl (70 gp). White pearl (70 gp). Bloodstone (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

