Mary Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. Her blue eyes dart from person to person to random spaces in the air.
Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Family, Rich, Religious. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Prosperine Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and brown handkerchief worn on her right side, and she perpetually has her kukri ready. Her hair is short and blue. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by brigands. Prosperine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting, Persistence. Flaws: Addict, Lazy. Bonds: Enemies, Rich. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 72 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 3 (-4) | 18 (+4) |
Senses Passive Perception 6
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Sapphire pendant on gold chain (1900 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (5000 gp). A roughly beaten golden orb (140 gp). Sapphire pendant on gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carlin Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She got into the Dyer business at a young age. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Dyer.
Motivation: Expand her business; and she is greedy
Ideals: Logical. Flaws: Insomniac. Bonds: Slave, Job, Rich. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tricking Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His fur is brown and very short. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a brigands raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against brigands
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp.
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