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NPC Generator

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Advanced [show]


Norkruuth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sword, he is not a threatening figure. His copper crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are gold and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Norkruuth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Philantrophist, Professionalism. Flaws: Disease, Insomniac. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Turnuroth, Male Dragonborn Cleric 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 19000 cp.


Social Check DCs


Zykroff Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She usually wears her black robe and has her hammer always slung over her shoulder. Her gold crest is lengthy and is close to two feet long. Her eyes are likewise red.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Gardener job and began her own company from there.

Motivation: Her religion dominates her actions; and to be a mortician again

Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Job, Religious. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Zykroff Tiammanthyllish, Female Dragonborn Monk 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)17 (+3) 14 (+2)19 (+4)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Elegant Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 10 years.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Job, Religious. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Elegant Mirror, Male Tabaxi Wizard 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Arcana +7, Medicine +6
Senses Passive Perception 12
Languages Common, Terran, Giant, Gnome
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 600 gp.


Social Check DCs


Meriele Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. With bright brown hair. Her green eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: The child of southern immigrants she idolized her father. Meriele was born on a far southern island where she grew up under the tutelage of her father, an expert Dyer. She was granted divine powers by her dying sister.

Motivation: She desires power and/or immortality; and find a way to reverse the transformation of her sister

Ideals: Persistence, Gifted. Bonds: Family, Immigrant, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Meriele Liadon, Female Half-Elf Bard 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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