Merihim Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is short and white. His red eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the north, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Job, Rich. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 26000 cp.
Tree Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear brown tank tops with green pants. He keeps his cinnamon fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Tree was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Family. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: Fire opal pendant on a fine gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: Damien speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: When he was but 7 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and to get a good night's sleep
Ideals: Impeccable. Flaws: Fearful, Insomniac, Depressed. Bonds: Rich, Immigrant. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 800 gp.
Tervaround Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin brown vertical stripes and yellow pants. Her hair is golden and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She is a great chef.
History: She was raised in a island tribe. When Tervaround reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Nature, Military. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 55 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!


