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NPC Generator

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Advanced [show]


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Priest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Priest.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Guardian, Military. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Anverth Gummen, Male Gnome Druid 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane, Greedy. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Colton, Male Human Cleric 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 15 (+2)15 (+2) 7 (-2)7 (-2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Iolite (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He has dyed his greying red fur a little too much giving a sharp red color. His copper eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Serpent will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Serpent hails from a village terrorized by giants. His father was a soldier and died while he was still young. Serpent was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Gifted. Bonds: Rich, Enemies, Military. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Serpent In the Wind, Male Tabaxi Bard 3
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Symma Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. She keeps her auburn hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. A true patriot, Symma would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Insane, Racist. Bonds: Military, Rich. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Symma Reese, Female Gnome Warrior 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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