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NPC Generator

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Advanced [show]


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His left hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a gnolls raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Philantrophist. Bonds: Enemies, Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Naal Floshem, Male Elf Barbarian 5
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (1200 gp). Fiery yellow corundum (800 gp). Tourmaline (160 gp). Star rose quartz (80 gp).


Social Check DCs


Manfred Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He has a small bristly mustache and wavy auburn hair. His eyes are green and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Manfred was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to raise his children well

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Manfred Hamilton, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Jasper (70 gp). Peridot (70 gp). Red-brown spinel (150 gp).


Social Check DCs


River Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white fur is thinning but still full. His eyes are copper.

Personality: Eccentric and domineering, River will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the north. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Poor, Has a crush. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

River Buttons, Male Tabaxi Bard 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Sarah Tinley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown broad hat and brown clothes. Her brown hair is heavily combed to the left. Her eyes are brown and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Further she is a bit of a stoner and is frequently out of it.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Tinley, Female Human Adept 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Jet (80 gp). 1 Buckler.


Social Check DCs

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