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NPC Generator

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Advanced [show]


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail, and his gloved hand is found clutching a monstrous two handed axe. His lavender fur is lengthy. His yellow eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Body Guard.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Fearful. Bonds: Military, Job, Has a crush. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Flask Of Clay, Male Tabaxi Warlock 9
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Kilvar grew up listening to his mother's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Guardian, Has a crush. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Wizard 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Krimmon lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: To clean up the streets; and many dire rats want him driven away

Ideals: Pacifist. Flaws: Disease. Bonds: Enemies, Family, Immigrant, Guardian. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Krimmon Shadowquick, Male Halfling Rogue 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)8 (-1) 9 (-1)7 (-2)
Skills Deception +0, Investigation +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Aelar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: A deep hatred of goblins; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Religious, Job, Enemies. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Aelar Xistsrith, Male Elf Warlock 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)6 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2, History +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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