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NPC Generator

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Advanced [show]


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a moderate pudge and is not very fit. His tied-back hair is auburn. His blue eyes peer out from beneath his broad white hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Retire the richest man in the north; and to end his boredom

Ideals: Gifted, Persistence, Entrepeneur. Flaws: Mundane. Bonds: Rich. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Darrow Warmwater, Male Halfling Aristocrat 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 170 gp.


Social Check DCs


Hoshû Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting white shirt and pants. His golden hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: Hoshû was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Hoshû Addington, Male Half-Orc Aristocrat 12
Medium (6'3") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)4 (-3)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (100 gp). Cloth of gold vestments (100 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is cut short. His hazel eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 3 years old his parents immigrated from the south. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Reynard Merton, Male Human Cleric 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +7, Insight +2
Senses Passive Perception 8
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1400 gp). Gold music box (4000 gp). 1 Minor magic item.


Social Check DCs


Arara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She has several tiny topaz earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She works hard and plays hard.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Arara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich, Religious. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Arara Netyoive, Female Elf Bard 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 19 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)6 (-2) 14 (+2)14 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Freshwater pearl (13 gp).


Social Check DCs

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