Trey Walpole, Male Human [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is heavily combed to the left. His eyes are blue and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His mother raised him in a mountain cabin. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Optimist, Impeccable. Bonds: Religious, Nature, Adventurer. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 310 pp. Citrine (70 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Amethyst (40 gp). Hematite (7 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Howard Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man is wearing a long, white, dusty cloak. He sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: Howard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Fisher again; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Job, Adventurer. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Cressel Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His purple hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Guard job and began his own company from there.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Antagonistic, Addict, Fearful. Bonds: Rich, Religious, Job. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp.
Kelter Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His amber eyes peer out from beneath his feathered white hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Kelter studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. After months of barely getting by, Kelter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He seems to be bored by most things; and he has decided he is irredeemable
Ideals: Gifted, Impeccable. Flaws: Sensitive, Mundane. Bonds: Rich, Criminal record. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 74 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 8000 gp. Rose (30 gp). Tiger eye turquoise (12 gp). Banded agate (12 gp). Silver pearl (90 gp). Jade (90 gp). Blue star sapphire (1300 gp). Deep blue spinel (200 gp). Smoky quartz (30 gp). Azurite (12 gp). Tiger eye turquoise (12 gp). Carnelian (30 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Alexandrite (200 gp). Hematite (12 gp). Onyx (30 gp). Blue quartz (12 gp). Hematite (12 gp). Azurite (12 gp). Violet garnet (200 gp). Alexandrite (200 gp). Fiery yellow corundum (1300 gp). Silver pearl (90 gp). Brown-green garnet (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

