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NPC Generator

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Advanced [show]


Raam Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. His red hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Raam Panic, Male Tiefling Barbarian 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 31 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 140 gp. Jet (60 gp). Freshwater pearl (14 gp). White pearl (60 gp).


Social Check DCs


Zephan Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports black clothing, slightly heavier than average wear. His hair, while still mostly black, has prominent grey streaks. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Adventurer, Guardian. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Zephan Ambition, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)19 (+4)
Skills Deception +7, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Mindartis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and his gloved hand is found clutching a shortbow. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Bounty Hunter, who enjoyed hunting, Mindartis was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Philantrophist. Bonds: Nature, Rich, Criminal record. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Mindartis Othronus, Male Elf Aristocrat 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1200 sp. Moonstone (20 gp). Chrysoberyl (40 gp). Golden pearl (40 gp).


Social Check DCs


Luthra Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a blue and tan robe with the hood down. She sports chestnut long hair. Her green eyes peer out from beneath her Stetson blue hat.

Personality: Overbrimming with self-confidence, Luthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is an amazing painter.

History: Sold as a small child to a brothel owner, Luthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Luthra took refuge in the large cave and found the beat up morningstar and armor she uses now. She was granted psionic powers by her dying brother.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Mentor, Nature, Adventurer. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Luthra Folkor, Female Gnome Adept 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs

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