Thamuz Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his yellow robe. His blue hair is drawn into a tight pony tail with a rose scrunchie. His eyes are silver and catlike.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them
History: Thamuz was raised in a hard working conservative environment. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Flaws: Shy. Bonds: Enemies, Job, Slave, Criminal record. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paela Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing colorful clothing, dressed as a Navigator. Her chestnut hair is well kept. This blue eyed easterner is not easily forgotten.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she has money and likes to spend it
Ideals: Gifted, Philantrophist. Bonds: Slave, In love, Rich. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Tod Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Tod grew up listening to his father's many stories. His father was a soldier and died while he was still young. Tod was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp. Aquamarine (1300 gp). Moss agate (11 gp).
Riswynn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. She has a very tight haircut. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Riswynn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Riswynn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels kind of lost in life; and a rival would like her out of the picture
Ideals: Philantrophist. Flaws: Mundane, Depressed. Bonds: Immigrant, Rich, Criminal record. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 69 (8d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
Possessions: 60 pp. Banded agate (8 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


