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NPC Generator

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Advanced [show]


Grai Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white coat over a blue low-cut shirt, and a top hat upon her head. With wild chestnut hair. Her fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Grai was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Grai Acton, Female Half-Orc Cleric 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)4 (-3) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp.


Social Check DCs


Aym Wish, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her flail. She has moderate length dark red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Insomniac, Depressed, Shy. Bonds: Poor. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Aym Wish, Female Tiefling Aristocrat 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Red-brown spinel (40 gp). Golden yellow topaz (800 gp).


Social Check DCs


Hrathy Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear black clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was always very intelligent and has formed a secret society of specialists.

Motivation: Many giants want her driven away; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Secretive. Bonds: Enemies, Family, Immigrant. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Hrathy Breeden, Female Half-Orc Commoner 3
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)10 (+0) 5 (-3)8 (-1)
Skills Intimidation +1, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is renowned for his bright brown suits and hats, and his gloved hand is found clutching a shortspear. He keeps his golden hair in a pixie cut. He has amber eyes and a brown hat with a black feather.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: When he was but 7 years old his parents immigrated from the south. In his 16th year, his parents were killed by a drow raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Mason.

Motivation: He wants revenge against drow; and he feels threatened by others

Flaws: Lazy, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Oskar Aranore, Male Dwarf Paladin 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Deep blue spinel (800 gp). Aquamarine (800 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs

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