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NPC Generator

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Advanced [show]


Warryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He wears a small hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Warryn hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Logical. Bonds: Poor, Job, Enemies. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Warryn Cobblelob, Male Gnome Adept 11
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 9
Hit Points 68 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic, Aquan
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 400 pp.


Social Check DCs


Aelar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Persistence, Pacifist. Bonds: Poor. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Aelar Sylvaranth, Male Elf Druid 4
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)5 (-3) 11 (+0)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has orange fur. He wears large thick round spectacles.

Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Beast hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and he is content

Ideals: Extrovert. Flaws: Mundane. Bonds: Rich, Family, Enemies, Job. Occupation: Tanner

Voice: German accent

Attributes [hide]

Beast Of Clay, Male Tabaxi Commoner 4
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Decarabia Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. Her dark red hair is braided into rings. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Half-Orc culture. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east her family was never financially stable. Her first spouse was a Assassin, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her brother

Ideals: Justice. Flaws: Racist. Bonds: Poor, Family, Slave. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Decarabia Calm, Female Tiefling Commoner 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 90 gp. 2 Acid flasks.


Social Check DCs

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