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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oren Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Mundane. Bonds: Religious. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Oren Bigheart, Male Halfling Expert 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90 pp. Deep blue spinel (1300 gp). Rose (50 gp). Brown diamond (2000 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Borun Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Borun Whispermouse, Male Halfling Druid 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Bathin Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a small hat upon his head. His hair, while still mostly red, has prominent grey streaks. He has black eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid; and he is unsatisfied with his job

Flaws: Antagonistic, Secretive. Bonds: Poor, Job, Has a crush. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Bathin Passion, Male Tiefling Rogue 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 7 (-2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Riswynn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. Her auburn hair is well kept. Her green eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Riswynn was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has since lost track of the people in her past.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Joker. Flaws: Forgetful, Racist. Bonds: Family, Adventurer. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Riswynn Stoutale, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs

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