Bertram Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Carter. His hair is chestnut and very short. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Bertram was raised in a hard working conservative environment. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He has worked as a Carter like his mother before him.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Windy Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His beige fur has been sun bleached extensively. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Athletic. Flaws: Emotional, Antagonistic, Mundane. Bonds: Mentor. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Alexandrite (1100 gp). Sardonyx (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alvyn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely blue suit with violet socks and a vest with buckled shoes. He keeps his golden hair in a pixie cut. He has a dull look in his gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: Alvyn was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 129 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Banded agate (12 gp). Black star sapphire (600 gp). Black opal (600 gp). Coral (40 gp). Violet garnet (1000 gp). White pearl (40 gp). Red spinel (40 gp). Carnelian (20 gp).
Drusilia Amastacia, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tan leather gloves, a tan jacket, and tight pants. She wears her silver hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She speaks before she thinks and is too direct. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Flaws: Impulsive. Bonds: Immigrant, Mentor, Criminal record. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
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