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NPC Generator

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Advanced [show]


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his shortspear always slung over his shoulder. With a patchy red beard and wild red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Trym Cholmondeley, Male Human Sorcerer 6
Medium (6'4") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 6000 sp.


Social Check DCs


Alexandre Gentry, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Alexandre was born in the west. At a young age he loved to build and create. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence, Fighting. Flaws: Addict. Bonds: Adventurer, Immigrant. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Alexandre Gentry, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)7 (-2)
Skills Performance +1, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He has a slight overbite and is overall scrawny. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Slave. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Kiirith Kimbatuul, Male Dragonborn Wizard 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 10000 cp. Deep blue spinel (900 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Nirgel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" southern man, he typically wears green cloth garments or leather armor. His hair is short and white. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Bowyer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. He has achieved small success as a Locksmith.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Job, Slave. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Nirgel Grief, Male Tiefling Warlock 17
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 8
Hit Points 72 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)12 (+1) 14 (+2)19 (+4)
Skills History +7, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 6000 gp. Old masterpiece painting (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold and topaz bottle stopper cork (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Finely wrought small gold bracelet (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled electrum ring (7000 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs

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