Agnes Conway, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. She wears a wide-brimmed hat to hide her balding. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Agnes reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their son. She worked as a Seamstress, and she later adopted a second son.
Motivation: To be a Priest again; and an old rival family wants her found
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Family, Job. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Abalaba Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has done her best to style her silver hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Further expansion of business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic. Bonds: Family, Immigrant, Criminal record, Job. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Black pearl (1200 gp). Brown-green garnet (130 gp). Aquamarine (1200 gp). Tourmaline (130 gp). 1 Minor magic item.
Gerard Carlyle, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gerard was raised in a hard working conservative environment. A gifted student he started as a Crown-heir, but he got bored and became a Actor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism. Flaws: Insane. Bonds: Religious, Job. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Cloud On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white fur is drawn into a tight pony tail with a card scrunchie. His copper eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Cloud was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy.
Flaws: Greedy. Bonds: Rich, Adventurer, Slave, Military. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 60000 cp.
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