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NPC Generator

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Advanced [show]


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His clothes are grease stained in places. He sports a flattop fur cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Layabout, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tree's homeland. Tree decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Tree In the Morning, Male Tabaxi Commoner 15
Medium (5'4") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 8
Hit Points 68 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Insight +7, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1

Possessions: 1000 gp. Moonstone (50 gp). Brown-green garnet (160 gp). Violet garnet (500 gp). Malachite (14 gp). 1 Medium magic item.


Social Check DCs


Aldous Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his flail ready. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted, Logical. Flaws: Shy, Insane. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Stanley, Male Human Expert 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2400 gp. Violet garnet (400 gp). Fiery yellow corundum (1600 gp). Malachite (6 gp). Red garnet (70 gp). Deep blue spinel (400 gp). Star ruby (1600 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Melech Victory, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears skinny pants and wears a green and pastel robe with the hood down. He sports a flattop hair cut. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Melech would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Melech reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Military. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Melech Victory, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)19 (+4)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Suhnae Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is short and silver. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Suhnae Teinithra, Male Elf Paladin 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp. Iolite (70 gp).


Social Check DCs

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