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NPC Generator

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Lvl.
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Advanced [show]


Sarah Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, green shirt, and violet tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her hair is silver and very short. Her violet eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born several months after her mother was called into army service. Like her mother and her brother before her, after school she went straight into learning to become a Knight. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Flaws: Insane, Impulsive, Insomniac. Bonds: Military, Job. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Sarah Coleman, Female Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Nature +2, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Riswynn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey costume with the symbols of her god on her torso, and a wedding ring on her right hand. Her long golden hair reaches down to her waist. She has violet eyes.

Personality: Eccentric and domineering, Riswynn will drive conversation. A true patriot, Riswynn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love; and doesn't want to be a brewer and was forced into it by her family

Ideals: Extrovert. Bonds: In love, Military, Family, Criminal record. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Riswynn Morigak, Female Dwarf Wizard 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Immeral Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears skinny pants and wears a yellow and white robe with the hood down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Adventurer profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Shy, PTSD. Bonds: Job, Slave. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Immeral Gentry, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Adelard Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Beggar profession.

History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has achieved small success as a Glassblower.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Mentor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Langdon, Male Human Fighter 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)16 (+3) 8 (-1)13 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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