Bardryn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her white hair is cut short with large spiked bangs in the front. Her eyes are amber.
Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A powerful necromancer made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Her religion dominates her actions; and meet up once more with her childhood friend
Ideals: Opinionated. Flaws: Shy. Bonds: Mentor, Adventurer, Religious. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 31 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 18 (+4) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Raam Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His hair, while still mostly silver, has prominent grey streaks. His eyes are red and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants a kiss
Ideals: Disciplined. Flaws: Racist, Mundane. Bonds: Rich, Has a crush. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Giant, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Solid gold idol (1100 gp). Jeweled anklet (1000 gp). A small bag of saffron. (60 gp).
Enidda Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is white and curly. This blue eyed easterner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the east. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in a small island village. Enidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Criminal record, Nature, Rich. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Enidda Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has slicked back red hair. Her brown eyes peer out from beneath her broad blue hat.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She has had some formal dancing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by illithids. Enidda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is wracked by social anxiety; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 13000 sp. Chrysoberyl (70 gp). Violet garnet (200 gp). Deep green spinel (70 gp). Citrine (20 gp). Freshwater pearl (6 gp). Carnelian (20 gp). Eye agate (6 gp). Amber (70 gp). Black opal (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!

