Spring Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports pastel clothing, slightly heavier than average wear. His fur is yellow and very short. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Fighting, Impeccable. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 116 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +5
Possessions: 2000 gp. Smoky quartz (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helgret Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a simple brown robe with green stripes complete with hood. Her long white hair is drawn into a two foot long braid. Her fierce violet eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised by priests from a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Fighting. Bonds: Nature, Religious, Mentor. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item.
Thiala Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her black hair is slicked back into a classic pompadour. Her eyes are a pleasant amber.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world
Ideals: Logical. Flaws: Emotional, Antagonistic. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item.
Gadreel Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears baggy green pantaloons and a black scarf. Her hair is silver and very short. Her white eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.
Motivation: She feels threatened by others; and she is a bit of a kleptomaniac
Flaws: Impulsive, Fearful. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 15)
Armor Class 14
Hit Points 44 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 pp. Carnelian (60 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (11 gp). Alexandrite (600 gp). Lapis lazuli (11 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Malachite (11 gp). Azurite (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

