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NPC Generator

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Advanced [show]


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has green eyes.

Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Mentor, Job. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Anselm Abram, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 6 (-2)18 (+4)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Baz Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He wears a tight fitting white shirt and pants. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Job, Criminal record. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baz Harlan, Male Half-Orc Rogue 5
Medium (5'3") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy blue pantaloons and a green scarf. He wears his chestnut hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Quarion Teinithra, Male Elf Wizard 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1500 gp.


Social Check DCs


Bimpnottin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her skin is fair and her fingers are delicate and long. Her red hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 7 years.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Bimpnottin Gimlen, Female Gnome Cleric 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 sp.


Social Check DCs

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