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Advanced [show]


Dimble Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His clothes are grease stained in places. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dimble. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Philantrophist. Bonds: Poor, Immigrant, Criminal record. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Dimble Musgraben, Male Gnome Bard 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 98 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Nature +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 4000 gp. Jeweled gold crown (7000 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (120 gp). 1 Medium magic item.


Social Check DCs


Two Llamas Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her red fur is lengthy. This amber eyed northerner is not easily forgotten.

Personality: She likes to make people angry or surprised. She takes great joy in being the best Marshal in town.

History: A powerful wizard made her what she is. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Two Llamas Mirror, Female Tabaxi Paladin 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 13 (+1)19 (+4)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Mary Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Opinionated. Bonds: Adventurer, Military, Slave, Criminal record. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Fasharash, Female Half-Elf Adept 15
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Religion +4, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 5000 gp. Iolite (60 gp). Azurite (11 gp). Chalcedony (60 gp). Alexandrite (1600 gp). Coral (120 gp). Red spinel (120 gp). Azurite (11 gp). Zircon (60 gp). Fiery yellow corundum (400 gp). Obsidian (11 gp). Banded agate (11 gp). Aquamarine (1600 gp). Pink pearl (120 gp). Brown-green garnet (120 gp). Carnelian (60 gp). Fiery yellow corundum (400 gp). Sard (60 gp). Rhodochrosite (11 gp). Deep green spinel (120 gp).


Social Check DCs


Lezre Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is thinning but still full. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Family. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Lezre Ainsworth, Female Half-Orc Monk 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 4 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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