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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He carries a battered pickaxe and tarnished quarterstaff as well. He wears his black hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Artistic. Flaws: Addict, Disease, Insane. Bonds: Religious. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Gerbo Daergel, Male Gnome Fighter 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His black fur is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice, Logical. Flaws: Mundane. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Elegant Fang, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Marbas Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple green robe with yellow stripes complete with hood. His hair is white and curly. His white eyes dart from person to person.

Personality: Eccentric and domineering, Marbas will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Immigrant, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Marbas Hurt, Male Tiefling Cleric 7
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 2000 sp.


Social Check DCs


Drenna Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her ceremonial dagger ready. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Drenna grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined, Extrovert. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Drenna Berkeley, Female Half-Orc Monk 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs

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