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NPC Generator

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Lvl.
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Advanced [show]


Joan Morley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has moderate length white hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.

History: Her mother raised her in a mountain cabin. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Carpenter soon after.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Joan Morley, Female Human Warrior 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Mara Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. She has a very tight haircut. Her eyes are likewise blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and marry her brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Family, Immigrant, Criminal record. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Mara Erenaeth, Female Half-Elf Wizard 3
Medium (4'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 7 (-2)8 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Shautha Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western woman wears a white coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her blonde hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Body Guard like her father before her.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Shautha Hackney, Female Half-Orc Bard 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kairon Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Kairon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Family, Rich. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Kairon Kindness, Male Tiefling Warrior 4
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 11 (+0)19 (+4)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. Aquamarine (500 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs

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