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NPC Generator

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Advanced [show]


Art Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His orange fur is slicked back into a classic pompadour. He is baby faced.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He uses divination through singing.

History: The child of a Dilettante, who enjoyed hunting, Art was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Art Paws, Male Tabaxi Fighter 16
Medium (5'6") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 116 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +9, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6

Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Anastrianna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears a robe, a symbol of magic around her neck, and a longbow on her belt. She has a long golden ponytail with little hanging trinkets. Her eyes are gray and catlike.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Anastrianna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Anastrianna's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Anastrianna Mellerelel, Female Elf Cleric 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1600 sp.


Social Check DCs


Verna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her brown hair in a flapper bob. Her eyes are a pleasant hazel.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Verna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break.

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Verna TellPenny, Female Halfling Monk 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)10 (+0) 7 (-2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 370 gp. 1 Everburning torch.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his red robe and has his longbow always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Joker. Bonds: Has a crush, Rich, Criminal record, Enemies. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Fulbar Jamjar, Male Halfling Druid 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Hourglass.


Social Check DCs

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