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NPC Generator

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Advanced [show]


Diesa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and wears brown painted combat armor at almost all times. Her left leg appears badly burned and disfigured. Her tied-back hair is blonde. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.

History: Diesa was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Masseuse for hire.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Job. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diesa Aranore, Female Dwarf Cleric 12
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 400 pp. Freshwater pearl (11 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin green vertical stripes and white pants. His tied-back hair is white. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Tod's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Tod Silvereyes, Male Halfling Warrior 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: White pearl (130 gp). Jade (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Dûgza Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His silver hair is drawn into a tight pony tail with a clover scrunchie. He has violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dûgza took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Rich, Nature, Job. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Dûgza Sharps, Male Half-Orc Fighter 8
Medium (6'4") Half-Orc, Lawful Good (CR 8)
Armor Class 9
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 7 (-2)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 700 gp. Silver pearl (60 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callybon Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. Her red hair is well kept. Her eyes are likewise green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She would rather hide behind her crafts than deal with other people.

History: She got into the Shepherd business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has drifted from career to career and currently works as a Shepherd.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Persistence. Flaws: Sensitive, Shy. Bonds: Job. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Callybon Ironhide, Female Gnome Wizard 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs

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