Maegan Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with blue stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long auburn hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. She is a great chef.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Naamah Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries falchions. She has styled her blue hair well, parting it to the right. She has black eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with dancing.
History: Born in the south her family was never financially stable. Through the years after Naamah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Naamah's father didn't care for her much, and the feeling was mutual. She has never given up on her dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 4000 gp. Zircon (30 gp). Moss agate (5 gp). Eye agate (5 gp). Jasper (30 gp). Banded agate (5 gp). Black pearl (1300 gp). Red spinel (100 gp). Coral (100 gp). Amber (100 gp). Golden yellow topaz (1300 gp). Rich purple corundum (1000 gp). Banded agate (5 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp).
Koeth Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow painted combat armor at almost all times. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Artistic. Flaws: Insane, Shy. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 500 gp. Blue star sapphire (700 gp). Obsidian (15 gp).
Chem Bright, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Mercenary uniform. His blue hair is heavily combed to the left. His eyes are white and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Mercenary in town.
History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted, Fighting. Bonds: Job, Poor, Immigrant. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 9 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 3 (-4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: Blue quartz (12 gp). Rock crystal (50 gp). Eye agate (12 gp). Sard (50 gp). Malachite (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


