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Advanced [show]


Breena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her blonde hair has been sun bleached extensively. Her eyes are brown.

Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Breena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Breena took refuge in the large cave and found the beat up sickle and armor she uses now. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Flaws: Shy, Depressed, Addict, Antagonistic. Bonds: Military, Nature. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Breena Oomtrowl, Female Gnome Commoner 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Silver comb with moonstones (700 gp). Old masterpiece painting (1600 gp). Sapphire pendant on gold chain (1500 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has a slight overbite and is overall scrawny. His red hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Military, Family. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Mindartis Selevarun, Male Elf Warrior 6
Medium (5'0") Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1600 gp). Amber (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Skamos Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears a broad hat to hide his balding. His black eyes peer out from beneath his broad black hat.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Skamos was born in the north. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Skamos Gift, Male Tiefling Bard 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1600 gp. A silver and pearl hairclip (20 gp). Gold music box (3000 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Anthony Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small desert village. He was an apprentice working in his father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Nature, Job, Rich. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Anthony Clayton, Male Human Wizard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs

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