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NPC Generator

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Advanced [show]


Pandjed Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red crest is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Nature. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Pandjed Xephyrbahnor, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Old masterpiece painting (700 gp). Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" western man, he wears an entirely white suit with grey socks and a vest with buckled shoes. His blonde hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Chay TellPenny, Male Halfling Bard 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 45 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)9 (-1) 15 (+2)11 (+0)
Skills Medicine +7, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Iolite (40 gp). Amber (80 gp). Chrysoprase (40 gp). Blue quartz (13 gp). Obsidian (13 gp). Alexandrite (600 gp). Red spinel (80 gp).


Social Check DCs


Andram Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries a battered whip and tarnished falchion as well. His silver hair, when down, is lengthy. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Religious, Adventurer. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Andram Vigil, Male Tiefling Bard 14
Medium (5'10") Tiefling, True Neutral (CR 14)
Armor Class 13
Hit Points 62 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 4000 gp. Bloodstone (20 gp). Red garnet (110 gp). Banded agate (7 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He keeps his silver crest in a pixie cut. His red unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Born in the west to a Engraver, Azzakh learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Azzakh Imbixtellrhyst, Male Dragonborn Warlock 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Carnelian (70 gp). Peridot (70 gp).


Social Check DCs

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