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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. Her golden hair is cut short. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Ideals: Passionate. Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Sarah Gracey, Female Human Barbarian 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Azza Gift, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern woman wears just a black suit. Her dark red hair is kept up in a ponytail inside a broad hat. Her black eyes peer out from beneath her broad black hat.

Personality: Overbrimming with self-confidence, Azza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is used to getting what she wants. In part because she is a meticulous planner.

History: When she was but 4 years old her parents immigrated from the north. She worked as a nervous Navigator and found it very stressful. She has achieved small success as a Navigator.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable, Professionalism. Bonds: Immigrant, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Azza Gift, Female Tiefling Adept 6
Medium (6'3") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 17 (+3)19 (+4)
Skills Deception +7, History +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: Just what you see.


Social Check DCs


Ovina Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. Her black hair is thinning but still full. Her hazel eyes dart from person to person.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Slave. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Ovina Loderr, Female Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 320 gp.


Social Check DCs


Mastema Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a black poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her eyes are red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Mastema Enigma, Female Tiefling Barbarian 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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