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NPC Generator

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Advanced [show]


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Hamil isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He uses divination through singing.

History: He was born at the edge of vast island. He moved from fad to fad and when he turned 15 he discovered painting. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Artistic. Bonds: Poor, Nature. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Hamil Tallfellow, Male Halfling Cleric 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Draconic, Auran, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Peridot (40 gp). Tourmaline (70 gp). Freshwater pearl (4 gp).


Social Check DCs


Stacee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in a clean white cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. She sports white long hair. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: Retire the richest woman in the south; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Stacee Wildheart, Female Halfling Bard 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 400 gp.


Social Check DCs


Quillathe Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'3". She has a large yellow mantle and cape that has been intricately interwoven into her grey robe, and her gloved hand is found clutching a scythe. She wears her chestnut hair up in a very large beehive style do. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Religious, Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Quillathe Netyoive, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles. 1 Spyglass.


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears an entirely grey suit with brown socks and a vest with buckled shoes. He sports a long silver beard, and similarly colored long hair. This violet eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north

Ideals: Fighting, Entrepeneur, Gifted, Impeccable. Flaws: Addict. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Upton, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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