Kassoon
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NPC Generator

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Advanced [show]


Pog Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt with thin green vertical stripes and brown pants. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Crown-heir profession.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Job, Mentor, Adventurer. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Pog Ningel, Male Gnome Fighter 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Azurite (13 gp). 1 Banded mail.


Social Check DCs


Frederick Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: Born in the north to a Fisher, Frederick learned a great deal about his mother's area of expertise. After coming to the age of reason, Frederick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and wants a kiss

Ideals: Philantrophist, Gifted. Bonds: Has a crush, Job, Adventurer. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Frederick Teinithra, Male Half-Elf Wizard 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 3 Thunderstones. 4 Holy water.


Social Check DCs


Nordak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has always had a great fascination with Halfling culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nordak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Halfling compassion; and to be a mercenary again

Flaws: Racist, Antagonistic. Bonds: Poor, Job, Military. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Nordak Trueanvil, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)11 (+0) 11 (+0)11 (+0)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Armara Blur, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her chestnut hair is slicked back into a classic pompadour. She has gleaming, smiling white eyes.

Personality: Armara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not trust anyone and sleeps with one eye open.

History: Armara lived on a farm with her mother, near the main road leading to a nearby town. Armara was born on a far western island where she grew up under the tutelage of her mother, an expert Fisher. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is wracked by social anxiety; and an old rival family wants her found

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Armara Blur, Female Tiefling Paladin 4
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 pp. Chrysoberyl (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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