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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helen Mori, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is thinning but still full. Her gray eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the west. A true patriot, Helen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Barber and was forced into it by her family; and she is greedy

Ideals: Pacifist. Flaws: Disease. Bonds: Military, Rich, Family. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Helen Mori, Female Human Aristocrat 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Smoking Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear pastel pants and tee shirts. She keeps her gray fur in a flapper bob. Her yellow eyes are slightly larger than normal.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Smoking is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Smoking was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Passionate, Fighting, Athletic. Bonds: Family, Job. Occupation: Architect

Voice: German accent

Attributes [hide]

Smoking Paws, Female Tabaxi Expert 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp. Lapis lazuli (8 gp). Tourmaline (150 gp). Eye agate (8 gp). 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Dagnal Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Barkeep does. Her silver hair is still thick. Her eyes are likewise violet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Logical. Flaws: Mundane. Bonds: Job, Rich, Family. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Dagnal Durthane, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his long yellow fur kept up in a rat tail. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Butcher, Beast learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Beast In the Wind, Male Tabaxi Warrior 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs

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