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NPC Generator

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Advanced [show]


Irann Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears yellow trousers with blue and pastel striped suspenders. She wears various colorful collared shirts. Her golden hair is lengthy and is close to two feet long. Her violet eyes peer out from beneath her broad yellow hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Barber, Irann learned a great deal about her mother's area of expertise. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She has achieved small success as a Barber.

Motivation: To end her boredom; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Irann Eathalena, Female Half-Elf Expert 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with red highlights, and long tan pants that bunch up around her shoes. Her long blonde hair is drawn into a two foot long braid. She has blue eyes and a brown hat with a red feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She has worked as a Slave Trader like her father before her.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Hlin Dankil, Female Dwarf Fighter 9
Medium (3'9") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 88 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 14 (+2)6 (-2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Tawna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back chestnut hair. Her eyes are hazel and catlike.

Personality: Tawna wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Stableman, who enjoyed hunting, Tawna was taken on many hunting expeditions. Tawna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.

Motivation: She wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Disciplined. Bonds: Rich, Adventurer, Nature, Family, Enemies. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Tawna Copperkettle, Female Halfling Monk 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 10 (+0)8 (-1)
Skills Arcana +9, Athletics +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Orc, Draconic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6

Possessions: 900 pp. Fire opal pendant on a fine gold chain (1900 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hubert Vance, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His hair is chestnut and very short. His eyes are amber and catlike.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Flaws: Impulsive. Bonds: Job, Rich, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Vance, Male Human Fighter 10
Medium (5'10") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (500 gp). Gold and ruby ring (2000 gp). Old masterpiece painting (900 gp).


Social Check DCs

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