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Advanced [show]


Krimp Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Krimp Abram, Male Half-Orc Paladin 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Nature +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 70 pp. Blue sapphire (400 gp). Violet garnet (1500 gp). Sardonyx (80 gp).


Social Check DCs


Reddlepop Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" southern woman, she is typically in her Carpenter uniform. She has shaved her head bald. Her fierce gray eyes like to dwell on things.

Personality: She is fixated on the number 89. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reddlepop took refuge in the ruined castle and found the beat up shortspear and armor she uses now. In the meantime she has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Insane. Bonds: Job, Adventurer, Slave, Nature. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Reddlepop Bafflestone, Female Gnome Bard 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gennal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His golden hair and beard is wavy and long. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Gennal began to lead the lost caravan. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Enemies, Rich. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Gennal Teinithra, Male Elf Barbarian 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 78 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: Rhodochrosite (9 gp). Carnelian (50 gp). Golden pearl (50 gp). Peridot (50 gp). Chrysoberyl (50 gp). Rich purple corundum (900 gp). Peridot (50 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Ahrim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man typically wears green cloth garments or leather armor. He has purple hair. His fierce white eyes like to dwell on things.

Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered singing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Immigrant. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Ahrim Luck, Male Tiefling Barbarian 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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