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NPC Generator

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Advanced [show]


Patrick Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long brown hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. One day when Patrick was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Patrick was heart-stricken from the event, and his mother started working long hours to provde for them. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, PTSD. Bonds: Rich, Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Patrick Arnuanna, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Alexandrite (1100 gp). Blue sapphire (400 gp). Jasper (50 gp). Chalcedony (50 gp).


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 11 years.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Immigrant, Military, Job. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Hammerstone, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Nora Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. She has a slight overbite and is overall scrawny. Her hair is silver and very short. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: She was raised in a desert tribe. She was taken from her home at a very young age. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Nature, Slave. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Nora Elderberry, Female Halfling Warrior 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 42 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Dabbledob Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is renowned for his bright blue suits and hats. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with finding treasure.

History: Dabbledob hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Bonds: Enemies, Adventurer, Job, Military. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Dabbledob Fiddlefen, Male Gnome Fighter 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1300 gp.


Social Check DCs

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