Ovak Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She has a long red ponytail with little hanging trinkets. She has a dull look in her violet eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments
History: Born in the north to a Shoemaker, Ovak learned a great deal about her father's area of expertise. A gifted student she started as a Armorer, but she got bored and became a Shoemaker. Recently the stress of being a Shoemaker has made it difficult for her to sleep.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. Carnelian (80 gp). Silver pearl (140 gp). Alexandrite (1200 gp). Smoky quartz (80 gp). 1 Minor magic item.
Naill Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear
Ideals: Joker, Artistic. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Red-brown spinel (130 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Red-brown spinel (130 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.
Windy Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Detective. His orange fur is slicked back into a classic pompadour. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.
History: He was born in a small desert village. Like his father and his brother before him, after school he went straight into learning to become a Detective. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Passionate, Gifted. Bonds: Job, Poor, Nature. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 38 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (30 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paela Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. Her blonde hair has been sun bleached extensively. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by illithids. Paela was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


