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NPC Generator

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Ability Scores
Seed

Advanced [show]


Yevelda Brixton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.

History: Yevelda was born the youngest of three triplets. Cursed with unlife at a very young age, Yevelda has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Disease. Bonds: Slave, Family. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Yevelda Brixton, Female Half-Orc Warrior 5
Medium (6'2") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Moss agate (13 gp). Alexandrite (900 gp). Carnelian (60 gp). Black pearl (900 gp).


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is chestnut. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of goblins once and for all.

History: A powerful brothel owner made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against goblins.

Ideals: Fighting, Athletic. Flaws: Emotional. Bonds: Enemies, Mentor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Menny Ironhide, Female Gnome Fighter 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Naamah Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a green and yellow robe with the hood down. Her silver hair is heavily combed to the right. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of brigands; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Job, Enemies. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Naamah Mute, Female Tiefling Adept 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp. Black star sapphire (1200 gp).


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. Her white fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is harsh and unforgiving.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Flaws: Antagonistic, Addict. Bonds: Job, Nature, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Commoner 16
Medium (5'0") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 33 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Performance +6, Stealth +7
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (1000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs

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