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Egelina Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. She sports silver long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Egelina lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Egelina Cithreth, Female Half-Elf Druid 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 10000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.


Social Check DCs


Bune Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her dark red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.

History: The child of a Gardener, who enjoyed hunting, Bune was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bune took refuge in the large cave and found the beat up shortbow and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature, Guardian. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Bune Ideal, Female Tiefling Aristocrat 7
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 7
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 14 (+2)15 (+2) 6 (-2)17 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 8
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +5

Possessions: 40000 cp. Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his rapier always slung over his shoulder. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Calm and collected, he is a well trained Cook. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Cook and found it very stressful. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to be a mercenary again

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 16 (+3)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 10000 cp.


Social Check DCs


Rimmon Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Rimmon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting. Flaws: Sensitive, Secretive. Bonds: Rich, Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Rimmon Weary, Male Tiefling Ranger 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. Zircon (20 gp). Amber (80 gp).


Social Check DCs

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