Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He carries with him a set of sickles on his belt, each one with a amber on the hilt. His black crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Donaar was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Family, Military. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 400 pp. Star rose quartz (80 gp). Amethyst (60 gp). Rock crystal (80 gp). Zircon (80 gp). Blue sapphire (600 gp). Banded agate (5 gp). Star ruby (600 gp). Red spinel (60 gp). Black pearl (900 gp). Sard (80 gp). Amber (60 gp). Golden pearl (60 gp). Hematite (5 gp). Banded agate (5 gp). Moss agate (5 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amber (60 gp). Carnelian (80 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Azurite (5 gp). Golden yellow topaz (900 gp). Black pearl (900 gp).
Cask Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, brown shirt, and white tie. She keeps her long brown fur kept up in a rat tail. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered painting. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp. Large well-done wool tapestry (600 gp).
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a large pastel jacket. He has dyed his greying orange fur a little too much giving a sharp orange color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He receives visions of the future at random moments
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and marry his brother to traveling adventurers
Ideals: Gifted, Justice. Bonds: Job, Military, Family. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 65 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). White pearl (50 gp). Smoky quartz (20 gp). Pink pearl (50 gp). Golden yellow topaz (400 gp). Peridot (20 gp). Rich purple corundum (1000 gp). Violet garnet (400 gp). Jade (50 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Chrysoberyl (50 gp). Amber (50 gp).
Siffress Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears blue trousers with tan and grey striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She has wavy golden hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Siffress enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Family, Religious. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


