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NPC Generator

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Advanced [show]


Nicor Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicor Mayhem, Male Tiefling Fighter 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 7 (-2)14 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Therlin Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown costume with the symbols of strength on her torso. Her white hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Disciplined. Bonds: Poor, Job, Nature, Family. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Therlin Rakankrak, Female Dwarf Wizard 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 87 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 20 (+5)12 (+1) 10 (+0)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 400 gp.


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her orange fur, when down, is lengthy. Her copper eyes peer out from beneath her broad pastel hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She is content; and she seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Moon Candle, Female Tabaxi Adept 13
Medium (5'6") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 47 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills History +3, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (200 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. With wild red hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.

History: Avice hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Avice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Athletic. Flaws: Shy. Bonds: Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Avice Ainsworth, Female Human Druid 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs

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