Great On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears brown cloth garments or leather armor. She keeps her gray fur in a flapper bob. She has a tattooed face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of northern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Peridot (30 gp).
Gildmak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To pay off his debts; and he wants to get laid
Ideals: Passionate. Bonds: Rich, Criminal record, Has a crush, Debt. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Average lock.
Edge Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her lavender fur is kept up in a ponytail inside a feathered hat. Her copper eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Edge is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Edge was born in the west. At a young age she loved to build and create. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and she is greedy
Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Family. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.
Xappan Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. He has done his best to style his dark red hair to look like a famous performer. He has several tiny ruby earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by goblins. Xappan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud
Flaws: Disease, Impulsive. Bonds: Rich, Religious, Enemies. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 77 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: Amethyst (110 gp). Zircon (20 gp). Azurite (16 gp). Aquamarine (1400 gp). Fiery yellow corundum (800 gp). Chrysoberyl (110 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
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