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NPC Generator

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Advanced [show]


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large blue jacket. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Vanuath was left his mother's suit of armor and trained in its use and care. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a spy again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Vanuath Floshem, Male Elf Expert 11
Medium (4'8") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Athletics +5, Nature +8
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +8

Possessions: 3000 gp. Malachite (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His orange fur is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Nature, Has a crush. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Silent Plume, Male Tabaxi Warlock 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Just what you see.


Social Check DCs


Nirgel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Racist. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Nirgel Justice, Male Tiefling Monk 9
Medium (6'7") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 120 pp.


Social Check DCs


Torinn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is bronze and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was raised in a island tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Artistic, Impeccable. Bonds: Poor, Nature. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Torinn Gygazzylyshrift, Male Dragonborn Rogue 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 3000 sp. Golden yellow topaz (900 gp).


Social Check DCs

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