Raiann Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. Her brass crest is thinning but still full. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She is an amazing painter.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Bonds: Rich, Military. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Chassath Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She wears her copper crest up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the east to a Dilettante, Chassath learned a great deal about her mother's area of expertise. Her first spouse was a Cook, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Dilettante job and began her own company from there.
Motivation: She desires power and/or immortality; and wants to raise her children well
Ideals: Optimist, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1700 gp. Brown-green garnet (110 gp). Golden yellow topaz (900 gp). Rhodochrosite (8 gp). Golden yellow topaz (900 gp). Emerald (1400 gp). 1 Minor magic item.
Korinn Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. Her blue crest is slicked back into a classic pompadour. She has red eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.
History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Bonds: Poor, Immigrant, Enemies. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 1200 gp. Azurite (10 gp).
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His red hair is heavily combed to the left. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Guard like his mother before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor
Ideals: Fighting. Flaws: Forgetful. Bonds: Military, Job, Criminal record. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 59 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 4000 gp. Tiger eye turquoise (6 gp). Golden pearl (50 gp). Jasper (30 gp). Moss agate (6 gp). Bloodstone (30 gp). Chalcedony (30 gp). Rich purple corundum (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!


