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NPC Generator

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Advanced [show]


Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Nalral Lutgehr, Male Dwarf Commoner 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform, and he perpetually has his scimitar ready. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Glassblower.

Motivation: To get a good night's sleep; and revenge

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Pallabar Gimlen, Male Gnome Commoner 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 15
Hit Points 30 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)5 (-3) 15 (+2)12 (+1)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Soveliss Floshem, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is bristling with hidden weapons, mostly hand crossbows and nunchakus. His white hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.

Personality: Soveliss is depressed about a lot of things. He tends to be a nihilist. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and to clean up the streets

Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Job, Guardian. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Soveliss Floshem, Male Elf Monk 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 6 (-2)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Jet (130 gp). Deep blue spinel (400 gp).


Social Check DCs


Travok Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright grey suits and hats. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Travok was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Travok's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Travok Rakankrak, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs

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