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NPC Generator

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Advanced [show]


Ahrim Violence, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man has a large green mantle and cape that has been intricately interwoven into his tan robe. His long blue hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: Ahrim hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Ahrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Enemies, Nature. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Ahrim Violence, Male Tiefling Monk 11
Medium (6'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Korinn Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she typically wears green cloth garments or leather armor. She keeps her black crest in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world; and a rival would like her out of the picture

Flaws: Insane, Racist, Impulsive. Bonds: Guardian, Criminal record. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Korinn Skaarzborroosh, Female Dragonborn Monk 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 30000 cp. Chrysoberyl (130 gp). Banded agate (16 gp). Citrine (70 gp). Banded agate (16 gp).


Social Check DCs


Kristryd Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish silver hair is in a traditional bowl cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: Kristryd was born the youngest of three triplets. After coming to the age of reason, Kristryd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Unemployed, and she later adopted a second son.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Rich, Family. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Kristryd Stoutale, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Dariff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Fisher uniform. She wears her black hair up in a very large beehive style do. She has blue eyes and a grey hat with a black feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: The child of northern immigrants she idolized her mother. Like her mother and her brother before her, after school she went straight into learning to become a Fisher. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: A rival would like her out of the picture.

Ideals: Justice. Flaws: Depressed. Bonds: Job, Criminal record, Immigrant. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Dariff Trueanvil, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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