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NPC Generator

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Advanced [show]


Odo Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He takes great joy in being the best Spy in town.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Spy for hire.

Motivation: He has a crush on the local Mercenary; and he is compelled to act according to his religious beliefs

Flaws: Racist. Bonds: Job, Religious, Mentor, Has a crush. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Mystralath, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Citrine (40 gp). Hematite (5 gp).


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can't help but pocket interesting objects he comes across

History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Nature, Criminal record, Poor, Adventurer. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Theriatis Iranapha, Male Elf Warrior 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. 1 Backpack.


Social Check DCs


Shedinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries longswords. His red crest is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Impeccable. Bonds: Poor, Adventurer, Immigrant. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shedinn Jharthraxyn, Male Dragonborn Commoner 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Darrak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: Calm and collected, he is a well trained Assassin. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Debt. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Darrak Strongheart, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 20 (+5)8 (-1) 14 (+2)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs

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