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NPC Generator

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Advanced [show]


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 6 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Philantrophist. Flaws: Sensitive, Racist. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Cask Of Snakes, Male Tabaxi Fighter 9
Medium (5'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 170 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a tan suit. Her brown hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush

Flaws: Depressed. Bonds: Military, Rich, Job, Has a crush. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Chaedi Dalanthan, Female Elf Druid 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He sports a flattop fur cut. His copper eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Great took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer, Criminal record. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Great Shoe, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 89 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Performance +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Gadreel Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She carries a battered sickle and tarnished mace as well. She keeps her white hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Gadreel studied abroad. Gadreel was born on a far northern desert where she grew up under the tutelage of her mother, an expert Shoemaker. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gadreel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Justice, Gifted. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Gadreel Vigil, Female Tiefling Expert 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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