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NPC Generator

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Advanced [show]


Pandjed Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is red and curly. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Bonds: Adventurer, Family, Nature. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Pandjed Daardendrian, Male Dragonborn Druid 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnoll, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp.


Social Check DCs


Kiirith Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears rags and sports a simple walking cane. His red crest is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Logical. Flaws: Impulsive. Bonds: Poor, Religious. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Kiirith Chumbyxirinnish, Male Dragonborn Barbarian 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Alexandrite (800 gp). 1 Magnifying glass. 1 Good lock.


Social Check DCs


Henry Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Henry Wilmont, Male Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)9 (-1) 6 (-2)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Emerald (1600 gp).


Social Check DCs


Riswynn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a broad hat to cover her moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Riswynn is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Riswynn took refuge in the ruined castle and found the beat up club and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Justice. Bonds: Rich, Immigrant, Nature. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Riswynn Dankil, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)14 (+2) 10 (+0)6 (-2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: Star rose quartz (50 gp). Chrysoberyl (110 gp).


Social Check DCs

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